I've created a shmup game on a old build of construct which was going quite well until I encountered a problem when the player spawning bullets.
It runs fine after awhile and after a few seconds (around 10-20) an error pops up regarding an error inside sprite.csx, pointing the problem to the player sprite, and the particular event that spawns the bullet.
Determined to find the cause of the problem, I did the following:
- Upgraded to the latest unstable build of Construct (0.99.85). I just recently found out that there was one.
- stripped down the game until I only have the necessary objects to recreate the player spawning bullets
- created new objects and re-encoded the necessary events
- created another set of new objects, this time with simple sprites. And, again, redid the necessary events.
Even with all the fixes above, I still get the same error!
What I did next is I created a new project and redid the same setup. Surprisingly, it now works.
Now the problem may have been fixed because I created a new project on the latest build of Construct. And the old project still has problems because it was created on a previous build. It seems that even upgrading construct, the problem still persists with the old project.
Do you guys have any thoughts on how to fix this? I don't want to redo the whole game again on a new project, since I also want to know just what's causing this bug.
Hoping you guys could help me. I really like Construct that I would still stick with it even with the problems I'm encountering.