[RESOLVED] Unlock corresponding level & menu

Get help using Construct 2

Post » Mon Jul 02, 2012 8:37 am

First of all, Thank you, it works just fine. For sure, i'll explain the misunderstanding :

I've never said that I don't like your tutorial? It's just that I've decided to look at the 'treasure map' to see if I was able to use it, then I've try some stuff, deconstruct it and so on... time goes by. It just happen like this, I'm sure your option was viable too, don't take it personally.

For the weird stuff, some elements were in the tutorial and I haven't figure it all of them. I've just try to make it work... Consider that I'm not a pro coder, what is easy for you to code can be difficult for me. The useless'layout' value refers to the name of layout and was used to go the name layout. From what I've understand from the treasure tutorial.

For the 'star' stuff, well I know that it wasn't functional... I've said it in my message 'and added code from the level-page tutorial. So it's there... but not functional.' I just want to mix both tutorial because each one has one part that I needed. I've just add the code from 'level-page' for the 'sprite' state and star to be easier and faster for you to code.

For the level, it will be something like 18 levels and I've managed how to put more ;)

And YES,I like your tutorial, It's perfect ^^

PS: Don't worry, I will add your nickname and all people which helped me on the credits. Ashley should add a 'BADGE' for people named on game credits... could be cool!

THX again.DirtyArts2012-07-02 08:41:13
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Post » Mon Jul 02, 2012 8:52 am

^^ i didn't take it personally but i want to know the missing things on my tutorial so i can fix it and help the newbie ^^ about adding my name in credits its up to you if you think i deserve it put it ^^ also i found something weird on your capx the array doesn't have height or width or i just mess it up :) also remember the width of the array should be the same or more than the levels on the level page so if you need 18 levels ,change the 10 to 18 on array properties..

last thing good luck in your game ^^ and keep the good work :)
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Post » Sun Feb 10, 2013 10:04 am

I would like to enumerate the orange squares, eg 1,2,3,4 ... State testing and nothing .. you could tell me how?
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Post » Mon Feb 11, 2013 9:50 am

no one knows? I'll have to open a new post for someone to read it, since it seems that here no.
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Post » Tue Feb 12, 2013 9:30 am

Anyone? :(
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Post » Tue Feb 12, 2013 10:02 am

@cesarzevil I don't really understand what it is you're struggling with. You want to display numbers in a box? Use the text object.

I assume you're after something else, though, so you'll have to provide some more information if you want help.
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Post » Tue Feb 12, 2013 11:35 am

[QUOTE=GeometriX] @cesarzevil I don't really understand what it is you're struggling with. You want to display numbers in a box? Use the text object.

I assume you're after something else, though, so you'll have to provide some more information if you want help.[/QUOTE]

I have not seen the capx ... watch it first and then tell me again
http://dl.dropbox.com/u/67034121/scirra%20construct2/New%20folder.rarcesarzevil2013-02-12 11:38:54
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Post » Sun Feb 17, 2013 9:53 pm

I still don't know how I can enumerate each orange square, I want to put so 1,2,3 up to 25. But the orange square formed by frames.
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Post » Tue Feb 19, 2013 12:43 pm

Helppppp
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Post » Tue Feb 19, 2013 1:00 pm

Use Repeat 25 times to create these in center of the sprites.Here's an example:
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