Basically I created a rough outline here: http://dl.dropbox.com/u/73774002/mask_test.capx
There are three boxes with outlines. Red boxes should only appear in the first box, blue in the second, and green in the third. All three outline boxes need to be visible.
Basically a layer mask around each 'box'.
With force texture and destination in I can get it how I want it, but force texture also blurs any scaled sprite even when I have point-scaling enabled. Surely there's a simpler way to mask what I want effecientlyThndr2013-02-11 17:07:12