[Resolved]Help with enemies platform knockback

For questions about using Classic.

Post » Wed Jan 09, 2013 9:53 am

How to make enemies (platform) collide with the wall and not cross it
I did a knockback system,
using
System -> enemy: Move 10 pixels at Player.Angle degrees

ps.: Sorry ,translated by google translator.

Please help meownims2013-01-10 02:57:46
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Post » Wed Jan 09, 2013 10:26 pm

just invert x speed.

so .x speed * -1
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Post » Thu Jan 10, 2013 2:57 am

Has no speed there,
but I did, I used the
[different] On collision between Enemy and Terrain
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