My main question is: what do you have in your game that is so large? Is it necessary?
Yes, that is probably far to big for most smaller-scope games, especially if its delivery mechanism is over the internet. Remember, whoever plays your game (if it's on the internet) has to download it (whether streaming or otherwise)! [/QUOTE]
Thanks for your input. I have now deleted the crapola out of a bunch of imported created instances that can be just cloned/copied from original. I don't need three of the same object in my game.
so it's now 26 mbs(unpacked) only two levels well two and a half levels.
I think it might be the layout size and rez of my background
2048,1024 I have the top 512 used for my background and game and bottom 512 used for touch controls
is this layout and rez to big for a small phone game.