Retro Dude vs. Evil Meanie

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Post » Sun Dec 04, 2016 12:03 am

Hi everybody!

I recently made a small mockup following the GBjam restrictions e.g. 160x144 resolution and max 4 colors, i had so much fun with it, that i actually turned it into a little prototype.
Image
There are 2 Levels so far, you can try it out in the arcade: https://www.scirra.com/arcade/other-games/retro-dude-vs-evil-meanie-12904
Since I enjoyed working on the prototype so much, i'm planing to finish every level on the map and then have an actual release.

If you played it, please let me know what you think! Plus, in case you have some ideas for powerups or enemies pls let me know. I'm trying to get away from the standard mario-like stuff but its not that easy, so you could really help me out there :D

Anyway thanks for reading and have fun!
Last edited by Quellquun on Wed Dec 07, 2016 10:37 am, edited 3 times in total.
Current project: *Retro Dude vs. Evil Meanie*
If you like my art- or games-stuff, check out my twitter *Link* for more!
You can also find an assetpack I made here: *Link*
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Post » Sun Dec 04, 2016 12:33 am

Very fun to play, I'm looking forward to other levels :)
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Post » Sun Dec 04, 2016 11:29 am

Retro climat - i like it ! :)
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Post » Wed Dec 07, 2016 10:28 am

Thanks guys! I will add more levels this weekend, so look forward to that ;)

Btw, i have a question for future testers: do you think the second level is too hard? it's kind of difficult for me to decide since i tested it so much while building ^^
Current project: *Retro Dude vs. Evil Meanie*
If you like my art- or games-stuff, check out my twitter *Link* for more!
You can also find an assetpack I made here: *Link*
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Posts: 20
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Post » Wed Dec 07, 2016 12:14 pm

I think the difficulty is fine. I finished the level without dying the first time I tried but I didn't care about the coins. Then I played it again to get the 30 coins and I died 5-6 times before succeeding.
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Post » Sun Dec 11, 2016 9:27 pm

Thanks bbenny93!

There is a new update, which brings one new level and two new mechanics: Spikes + moving platforms!

I also added WASD Movement and jumping on Space

I dropped the Idea of 30 coins per level though, there will be an other kind of collectable in a future update to replace this mechanic. This renders Coins kind of useless atm^^ but i have some plans to tie them to a highscore mechanic

Anyway if you find bugs on the new level (or old ones) please let me know!

Thanks for reading and have fun
Current project: *Retro Dude vs. Evil Meanie*
If you like my art- or games-stuff, check out my twitter *Link* for more!
You can also find an assetpack I made here: *Link*
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Posts: 20
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