retro FPS In Construct 3!

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Post » Tue Sep 05, 2017 8:08 pm

My son wanted to know if I could make a way for him to make a 3d fps "wolfenstein style" game... I took it as a challenge and did my own retro-quazi-3d fake raycasting --and it looks pretty good.

I have shooting, a flashlight, props and bullet holes, working doors... A pre-wolfenstein retro 3d feel, but with some cool ground fog and floating dust particle effects.

(I'll work on the flashlight and gun fps sprites) ... DA0ZGdobUE ... Uk4X2dwSFE

If I cleaned up the code would anybody be interested in using this as a template? It's pure Construct3 --no plugins or anything.
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Post » Wed Sep 06, 2017 1:50 pm

Holy moly batman, yes, definitely! I've always wanted to make a 2.5d game but have no idea how it works. Would never guess Construct could do it, either! I'd be very interested in a capx, even if not clean (or a build if you're not willing to send the capx yet)

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