Reusing events for another object.

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Post » Tue Dec 07, 2010 1:42 pm

Hi everyone,

I'm making some UI events for a game, and I have multiple bars to work with. Using the tiled background object, it's quite simple to make events that could be reused by the other bars, 'cause these events are based on the bar's width.

I've read that copying stuff from a cap to another could provoke strange bugs, so i'd like to know if you can copy events and simply link them to another object without editing each event individually please ?

Thanks in advance.
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Post » Tue Dec 07, 2010 3:06 pm

families maybe? They can be used for things like this sometimes. Depends on the exact situation though.
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Post » Tue Dec 07, 2010 7:17 pm

Don't see why not, just have to pick those objects somehow.
Not sure if a variable will work in conjunction with a family tho.
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