Reverse the Sprite Image

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Post » Mon Feb 10, 2014 9:00 am

Hey could anyone help me..


I have an enemy that is moving horizontal, as I applied function sine... Could anyone tell me how to make the image face left when it is moving left and how to make it face right when it is moving towards right.

Thank you,

Kind Regards,

Rafael0125
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Post » Mon Feb 10, 2014 2:31 pm

I know nothing about sine function but can't you have two animation frames (with animation turned off), just duplicate and mirror the first frame. Then call the relevant animation frame by using the 'set frame' action.
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