Rexrainbow Plugin Video Tutorials

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Post » Tue Mar 07, 2017 12:08 pm

RexRainbow is one of the developers I admire in the C2 community.

Does anyone have the time to work on video tutorials on his plugins?
Are the existing Videos?

This will help a lot.
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Post » Tue Mar 07, 2017 1:37 pm

Try using official video plugin first.
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Post » Tue Mar 07, 2017 1:40 pm

rexrainbow wrote:Try using official video plugin first.


I actually think he is asking if there are video tutorials of how to use your plugins/behaviours.
If your vision so exceeds your ability, then look to something closer.
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Post » Tue Mar 07, 2017 2:43 pm

Sorry, I did not have video tutorials. You might ask my friend @Jomo who is a C2 teacher in college.
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Post » Wed Mar 08, 2017 1:58 am

I can make videos if someone provides a question list. The major problem is: @rexrainbow had made sooo many plugins that I don't know which one to start.
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Post » Thu Mar 09, 2017 11:12 pm

Creating for tutorial videos for so many plugins would be quite a challenge!

FWIW, I am documenting, for my own reference, development of an isometric game, which extensively uses Rex's plugins insofar as the use of Board-related stuff (eg SLG, InstanceGroup), and TMX reading is concerned.

@jomo, one of the most opaque plugins I've played around was rex_ljpotential. I don't have a particular use for it right now, but I'll be appreciative of some definitive explanations of how a, b, n, and m relate to each other in practical terms. :D
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Post » Tue Mar 14, 2017 2:24 am

@faulknermano , I saw you blog, it's really cool!

You can take LJ-potenial as a way for curve fitting:

Image
Image

The blue one is (A/r^n) @ A=1, n=12
the green one is -1* (B/r^m) @B=1, n=6
the red one is the combination.

1. green curve rolls off slower because its order is smaller
2. there is a cave(minimum) in red curve because the different rolling off behaviors induced by order of r.
3. change A and B to fit into the target magnitude that you want.

BTW, I like your C2SpriteManager very much! ;)
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Post » Tue Mar 14, 2017 2:51 am

@faulknermano

1. Set A,B, m,n to 0 at beginning
2. Set A (attracted) or B (rejected)
3. Set "Sensitivity range", large "Sensitivity range" is more sensitivity
4. try and error to tune A/B and "Sensitivity range"
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Post » Sun Mar 19, 2017 8:38 pm

@jomo and @rexrainbow, thanks for this. Expressing it as a curve makes perfect sense; never thought of that.

Re C2SpriteManager: thanks for you words. It works ok, though I sorted out a critical bug over the weekend. :-)
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