Rights to sell

Ideas and discussion about publishing and distributing your games

Post » Fri Sep 05, 2014 5:11 am

Hello Everyone as A Indie developer do you have rights to sell your game you made on Steam and other digital market websites etc ??
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Post » Fri Sep 05, 2014 6:16 am

You do have the right that you own the games you make, but Steam doesn't accept just any game. Other "digital market websites" yes, you can sell them in other places.
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Post » Fri Sep 05, 2014 6:33 am

so steam is with the big boys i see thanks alot !
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Post » Fri Sep 05, 2014 6:35 am

One way is Steam's greenlight, i've heard there is a $100 fee to submit a concept, and then you'll need the community to "greenlight" it, so even paying, there is no guarantee they'll accept it!
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Post » Fri Sep 05, 2014 6:39 am

so what you just said above is the whole process you go through with Steam ? and its based on if your game gets accepted or not correct ?
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Post » Fri Sep 05, 2014 6:50 am

2 Ways to get on Steam:

1. Greenlight
- Everyone can submit games there (as long you paid the 100$/€ submission fee), but only if you generate enough fuss for your game (high voted, additional magazine coverage, ...) you will have a chance to get it published

2. Publisher
- If you game is great, try your luck on one of the big publishers. If they like it, they can put your game on steam, but you will only get a small portion of each sale.
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Post » Fri Sep 05, 2014 7:22 am

Ubivis do you have any games released on steam ? Have you ever tried to submit some
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Post » Fri Sep 05, 2014 7:59 am

I have one game on Greenlight (Written in C++, not made with C2): http://steamcommunity.com/sharedfiles/f ... d=93977436

But as it is on there since the very beginning, I lost faith that it ever gets released. Everyone who is interested can download it for free on walkover.org ;)

There are a couple of games on Steam made with C2... you can have a look here:
http://steamcommunity.com/sharedfiles/f ... =103535227
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Post » Fri Sep 05, 2014 2:07 pm

Since you know C++ what makes u use c2 instead of unreal or Unity
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Post » Wed Sep 10, 2014 11:47 am

In addition, to sell games made with Construct 2 you'll need at least a Personal License, and unless you have it on Steam and it doesn't show here, your profile doesn't seem to show that, so I'll explain. A Personal License lets you earn up to $5,000 from games you make (in total, not per game), and the Business License removes that restriction entirely, allowing you to earn unlimited revenue. So, if you plan on selling any games you make using Construct 2, you'll need either license.

That aside, I wish you luck with further development, :).
Founder of Jadelight Studio, Developer of Libertas Aedifex, regular C2 Help contributor and fan of ambient music and Star Wars.
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