RISKiRT - realtime RISK game

Show us your works in progress and request feedback

Post » Sat Mar 07, 2015 5:54 pm

Hi @Iolva,

tutorial is a good idea - here it is (i implemented it in my game).
Just press the 'tutorial'-button.
It's short and shows the 3 steps to conquer the world :)

(links updated, please refresh the cache - there must now be a 'tutorial'-button within the menu)
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Post » Sat Mar 07, 2015 7:39 pm

Wow, you are so fast. I will let you know later about the tutorial.
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Post » Sun Mar 08, 2015 10:50 am

Finally RISKiRT is finished (so far ;) ) - Version 1.1 (refresh the browser cache to play the most current version)
I added a setup panel where you can configurate the primary values of the game.
Feel free to post bugs/suggestions/hints/spelling errors (sry for that)/...

In a few days i put it on google play.
Have fun conquer the world with RISKiRT...

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more to come?
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maybe
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maybe a sequel:
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(btw. I love C2)
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Post » Mon Mar 09, 2015 5:36 am

out now on google play - https://play.google.com/store/apps/details?id=de.gameus.RISKiRT&hl=de
please check it out...
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Post » Wed Mar 11, 2015 7:19 pm

and out now on amazon! http://www.amazon.de/RISKiRT-Echtzeit-R ... risiko+app
check it out...
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Post » Tue Jul 07, 2015 2:49 pm

Incredible. Did you really make this awesome game with Construct 2 ?
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Post » Wed Jul 15, 2015 2:46 pm

@toko thanks for your kind words :)
Yes RISKIRT ist made with C2.
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