Robot 505 [DEVLOG] - WIP

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Post » Mon Feb 16, 2015 12:24 am

2/16/15

I am currently working on my shooter / platformer game called Robot 505. Figured it's about time to start sharing more of the game, as I get further along. I still have a lot I would like to do on the game, but the core functionality and game mechanics are pretty well set and good. So adding to the game has been pretty painless.

The story goes somewhat like this. It's the future and mankind has been nearly eradicated by machines. Humans are hunted down and harvested for their brains. The Brains are then used by cybernetic AI to be fused within the production of a more powerful cybernetic AI. Robot 505. Robot 505 begins it's story as he is being manufactured. When implanted with a human brain, the brain has some residual memory left over, and causes Robot 505 to see what is going on. He turns on his fellow robots and begins to destroy them to save what little, is left of mankind.

To-Do
- special upgrades
- add lightning gun
- add laser gun
- add guided missile
- more sounds
- game music
- build more levels
- incorporate story & story artwork
- item spawning
- bonus alerting
- achievements
- create every 5th level boss
- re design walker enemies. Too close to other game enemies.

Here some quick animated shots of some game play:[/b]

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Player Death from smasher

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Item collection and crate stacking

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Enemy spawner

Stay tuned more to come!
Last edited by facecjf on Mon Feb 23, 2015 2:34 pm, edited 2 times in total.
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Post » Mon Feb 16, 2015 8:01 pm

It's really looking awesome. Cool little story and already showing a fair bit of polish. Can't wait for a demo.
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Post » Mon Feb 16, 2015 8:47 pm

GenkiGenga wrote:It's really looking awesome. Cool little story and already showing a fair bit of polish. Can't wait for a demo.


Thanks a lot :) Working on a (1 to 3 level) demo release. I'm pretty anxious for feedback at this point, so I'm hustling to get something out and playable.
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Post » Mon Feb 16, 2015 9:20 pm

Looking really cool man!
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Post » Mon Feb 16, 2015 9:33 pm

Awesome! The inspiration is a bit too obvious regarding some of the enemies (hey, I dig Vlambeer too!) but all in all this looks great! Can't wait to try the demo.
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Post » Mon Feb 16, 2015 9:49 pm

alvarop wrote:Looking really cool man!


Thank you :)

robotecollective wrote:Awesome! The inspiration is a bit too obvious regarding some of the enemies (hey, I dig Vlambeer too!) but all in all this looks great! Can't wait to try the demo.


Thanks! Never played any of Vlambeer's games. I just checked out his/her/thems? work... I assume 'super crate boy' is what you are referring too. o_O dang I didn't even realize I was similar to it. Just downloaded to check it out. :D
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Post » Tue Feb 17, 2015 4:55 pm

facecjf wrote:Thanks! Never played any of Vlambeer's games. I just checked out his/her/thems? work... I assume 'super crate boy' is what you are referring too. o_O dang I didn't even realize I was similar to it. Just downloaded to check it out. :D


Nope, I was referring to their latest game called Nuclear Throne. In NT they have a playable character called Robot and it looks quite similar to your enemy design.

http://nuclear-throne.wikia.com/wiki/Robot
http://pietepiet.com/img/art/robot_walk.png

8-)

Edit: I don't think this a problem, just a funny little thing I noticed!
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Post » Tue Feb 17, 2015 7:02 pm

robotecollective wrote:
facecjf wrote:Thanks! Never played any of Vlambeer's games. I just checked out his/her/thems? work... I assume 'super crate boy' is what you are referring too. o_O dang I didn't even realize I was similar to it. Just downloaded to check it out. :D


Nope, I was referring to their latest game called Nuclear Throne. In NT they have a playable character called Robot and it looks quite similar to your enemy design.

http://nuclear-throne.wikia.com/wiki/Robot
http://pietepiet.com/img/art/robot_walk.png

8-)

Edit: I don't think this a problem, just a funny little thing I noticed!


Whoa. :shock: Im glad you did, cause it kinda is a problem. Looks waaay to similar. At least its just art... I can change that. :)
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Post » Tue Feb 17, 2015 10:19 pm

Thanks @robotecollective for spotting that!

I've updated the art work to something more fitting to the game and the rest of my enemies. Kind of a blessing in disguise. :)

walkerNewAni.gif
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Post » Wed Feb 18, 2015 3:23 am

facecjf wrote:Thanks @robotecollective for spotting that!

I've updated the art work to something more fitting to the game and the rest of my enemies. Kind of a blessing in disguise. :)

walkerNewAni.gif


Wow! IMHO That's much better. Really dig your style, actually! Nice, clean and the colors are fantastic.
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