Robot 505 [DEVLOG] - WIP

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Platform shooter mechanics inspired by an 8-bit blue robot. (mega man)
  • 2/16/15

    I am currently working on my shooter / platformer game called Robot 505. Figured it's about time to start sharing more of the game, as I get further along. I still have a lot I would like to do on the game, but the core functionality and game mechanics are pretty well set and good. So adding to the game has been pretty painless.

    The story goes somewhat like this. It's the future and mankind has been nearly eradicated by machines. Humans are hunted down and harvested for their brains. The Brains are then used by cybernetic AI to be fused within the production of a more powerful cybernetic AI. Robot 505. Robot 505 begins it's story as he is being manufactured. When implanted with a human brain, the brain has some residual memory left over, and causes Robot 505 to see what is going on. He turns on his fellow robots and begins to destroy them to save what little, is left of mankind.

    To-Do

    • special upgrades
    • add lightning gun
    • add laser gun
    • add guided missile
    • more sounds
    • game music
    • build more levels
    • incorporate story & story artwork
    • item spawning
    • bonus alerting
    • achievements
    • create every 5th level boss
    • re design walker enemies. Too close to other game enemies.

    Here some quick animated shots of some game play:

    Player Death from smasher

    Item collection and crate stacking

    Enemy spawner

    Stay tuned more to come!

  • It's really looking awesome. Cool little story and already showing a fair bit of polish. Can't wait for a demo.

  • It's really looking awesome. Cool little story and already showing a fair bit of polish. Can't wait for a demo.

    Thanks a lot Working on a (1 to 3 level) demo release. I'm pretty anxious for feedback at this point, so I'm hustling to get something out and playable.

  • Looking really cool man!

  • Awesome! The inspiration is a bit too obvious regarding some of the enemies (hey, I dig Vlambeer too!) but all in all this looks great! Can't wait to try the demo.

  • Looking really cool man!

    Thank you

    Awesome! The inspiration is a bit too obvious regarding some of the enemies (hey, I dig Vlambeer too!) but all in all this looks great! Can't wait to try the demo.

    Thanks! Never played any of Vlambeer's games. I just checked out his/her/thems? work... I assume 'super crate boy' is what you are referring too. o_O dang I didn't even realize I was similar to it. Just downloaded to check it out.

  • Thanks! Never played any of Vlambeer's games. I just checked out his/her/thems? work... I assume 'super crate boy' is what you are referring too. o_O dang I didn't even realize I was similar to it. Just downloaded to check it out. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Nope, I was referring to their latest game called Nuclear Throne. In NT they have a playable character called Robot and it looks quite similar to your enemy design.

    http://nuclear-throne.wikia.com/wiki/Robot

    http://pietepiet.com/img/art/robot_walk.png

    <img src="{SMILIES_PATH}/icon_cool.gif" alt="8-)" title="Cool">

    Edit: I don't think this a problem, just a funny little thing I noticed!

  • > Thanks! Never played any of Vlambeer's games. I just checked out his/her/thems? work... I assume 'super crate boy' is what you are referring too. o_O dang I didn't even realize I was similar to it. Just downloaded to check it out. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    >

    Nope, I was referring to their latest game called Nuclear Throne. In NT they have a playable character called Robot and it looks quite similar to your enemy design.

    http://nuclear-throne.wikia.com/wiki/Robot

    http://pietepiet.com/img/art/robot_walk.png

    <img src="{SMILIES_PATH}/icon_cool.gif" alt="8-)" title="Cool">

    Edit: I don't think this a problem, just a funny little thing I noticed!

    Whoa. <img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked"> Im glad you did, cause it kinda is a problem. Looks waaay to similar. At least its just art... I can change that. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Thanks for spotting that!

    I've updated the art work to something more fitting to the game and the rest of my enemies. Kind of a blessing in disguise.

    [attachment=0:1c369p5i][/attachment:1c369p5i]

  • Thanks for spotting that!

    I've updated the art work to something more fitting to the game and the rest of my enemies. Kind of a blessing in disguise.

    [attachment=0:1i77ozpt][/attachment:1i77ozpt]

    Wow! IMHO That's much better. Really dig your style, actually! Nice, clean and the colors are fantastic.

  • Thank you so much!

  • Your game is looking pretty stellar! There's a few game on these forums that are shaping up quite well, and this is one I'll definitely keep an eye on.

  • Very Cool Game!!

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  • What software did you use to make these videos in .gif???

  • Your game is looking pretty stellar! There's a few game on these forums that are shaping up quite well, and this is one I'll definitely keep an eye on. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Thanks a lot!!

    What software did you use to make these videos in .gif???

    OMG it's a process... lol : http://www.reddit.com/r/gamedev/comment ... _saturday/

    1. Use Fraps to record

    2. Import to VirtualDub, remove every 3rd to 4th frame to keep file size down, and export as animated gif.

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