Rocket Engine

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Post » Mon Sep 13, 2010 7:33 am

From website:
"Built by and for professional game developers, Rocket Engine is the only fully integrated solution for plugin-free browser game development. If you are interested in building multi-platform single player games, Facebook games or browser-based MMOs, read on!"

[url:1bh8dfxm]http://rocketpack.fi/engine/[/url:1bh8dfxm]
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Post » Mon Sep 13, 2010 2:24 pm

Well, it sounds amazing. I'd love to try it out :mrgreen:
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Post » Mon Sep 13, 2010 2:48 pm

Interesting. I wonder how they do it without using html5 or a plugin.
Moderator
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Post » Mon Sep 13, 2010 3:02 pm

They're from my home country so I suggest by beer and vodka and sauna. It makes everything possible, just look at me!
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Post » Mon Sep 13, 2010 3:52 pm

Looks pretty cool. Not sure about having an online editor - I think performance and response time would be a problem. Also, you can use HTML5 canvas in IE8 using excanvas, but the performance is pretty poor since all the rendering is done by javascript VML calls.
Scirra Founder
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Post » Mon Sep 13, 2010 4:46 pm

Yes the online editor will be it's downfall im afraid.I will stick to Construct no matter what.As for 3d games i will use XNA studio.I tried a couple of game engines now and for me these 2 programs are the best.
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Post » Mon Sep 13, 2010 7:36 pm

Hmm I don't see how the editor would be it's downfall and I'm pretty sure you can just use it in a normal way. (I mean let's say offline from your own pc or so and not just online stuff) If this is what you guys meant correct me if wrong.

But I gotta say this does seem too good to be true so it must have some dirty secret in it.


And DravenX It's a bit weird to compare this to a Construct or XNA Studio straight away. Or do you compare XNA to Construct too straight on?
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Post » Mon Sep 13, 2010 9:39 pm

No Sagal im just being loyal towards XNA and Construct.Anyway it does look like a nice program though.Im using professional packages at my work for games and ads .But i still find Construct and XNA to be more user friendly than other engines.
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Post » Tue Sep 14, 2010 12:36 am

last time I tried a full JS game on HTML DOM+CSS it was dog slow.
That's why I never got into it.
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Post » Tue Sep 14, 2010 1:18 am

I haven't looked into HTML5 much (especially its games-related applications), but I recently came across a neat little HTML5 platformer. Simple, but somewhat impressive. Not noticeably slow on my browser, either.

[url:1efl6ytn]http://www.phoboslab.org/biolab/[/url:1efl6ytn]
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