Rollercoaster Tycoon style game - should I continue?

Discuss game development design and post your game ideas

Post » Tue Jan 31, 2017 4:52 pm

plinkie wrote:Yeah I like that style but tough to make in C2. I've seen some examples about for isometric, usually very complex. I'm trying a standard top down view for mine.


Yea, the math required to fake a coaster going around a simple loop in 2D is a bit extreme.
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Post » Tue Jan 31, 2017 5:50 pm

gumshoe2029 wrote:
plinkie wrote:Yeah I like that style but tough to make in C2. I've seen some examples about for isometric, usually very complex. I'm trying a standard top down view for mine.


Yea, the math required to fake a coaster going around a simple loop in 2D is a bit extreme.


Well in C2 I would've just played sprite animations of rides. I know the isometric view is possible but I don't think I'll look into it yet. I've decided on an RTS now anyway as it's open to changing the theme to something unique.
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