This is a simple room editor I made for use with my other projects. This one is for a castlevania style platformer.
The controls are simple.
Left click creates a block or selects the one under the cursor.
Right click deletes the block under the cursor or Selects None in open space.
Arrow keys scale the selected block. Right/Down grows it Left/Up shrinks it. Holding Ctrl and using the arrow keys will make the block the largest/smallest size possible.
The selected block wont overlap any other blocks. If it does it gets deleted.
Click a block type on the left side to place that kind of block. The types are:
Full Block - solid. Main block for makin rooms.
Half Block - jumpthru. Cant be scaled up/down.
Angle Left - solid. 45 degree angle for stairs
Angle Right - same as Left but facing the other way.
Point - non solid. Used to set spawn points in the rooms. Cant be scaled.
The buttons are pretty self explanatory but Ill mention the major 3.
Shot - Takes a screenshot of the current layout and opens it in a new tab/window. It was made for me to use the pic in other projects so its not a very indepth setup. It overwrites the same file everytime so its not very useful for multiple ppl using it. Not on the mobile version.
Gen - generates a string of the layout so it can be saved.
Read - parses a string and generates its layout.
It works on mobile too. Pretty much everything works except the screenshot and min/max scaling.
Feel free to discuss or post layouts here. Later today Im gonna work on adding a test mode so you can play the layout with a simple platform object as well as maybe flesh out the screenshot generation. Questions/Comments always welcome!