Rotary Competition - Official Discussion

Discussion and feedback on Construct 2

Post » Sat Jan 07, 2012 2:37 am

We've launched a new competition, details can be read about in our latest blog post here:
http://www.scirra.com/blog/68/rotary-competition-win-some-flying-prizes

This is the official discussion thread! Questions or comments all welcome here.

Official Work In Progress Thread
http://www.scirra.com/forum/rotary-competition-works-in-progress_topic47863.html
Show us your screenshots!Tom2012-01-07 10:38:21
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Post » Sat Jan 07, 2012 10:27 am

Nice demo there. I'll see what I can come up with :)
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Post » Sat Jan 07, 2012 1:39 pm

This competition is mine
):d
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Post » Sat Jan 07, 2012 6:55 pm

To quote the Rules:

"2.Every game must make use of the system 'Rotate layer' or 'Rotate layout' actions".

I take it that 'Rotate layer' and 'Rotate layout' refer to 'Set layer angle' and 'Set layout angle' ?
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Post » Sat Jan 07, 2012 8:22 pm

Yes indeed.
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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Post » Sat Jan 07, 2012 8:59 pm

Need anglelerp(), getlayerangle(), getlayoutangle().

Ok maybe no () on layout. hehnewt2012-01-07 21:02:05
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Post » Sat Jan 07, 2012 9:45 pm

I like the monkey.
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Post » Sat Jan 07, 2012 10:27 pm

hello
is the game okay if we just add
set gravity angle
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Post » Sat Jan 07, 2012 11:08 pm

Seconded need getlayerangle and getlayoutangle expressions. And actions Rotate Layer and RotateLayout. And one more: Sprite Set Scale. Been missing this for ages.Kiyoshi2012-01-07 23:54:08
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Post » Sun Jan 08, 2012 6:32 am

I'll try to get those missing expressions in a future build - the compo runs for quite a long time so hopefully it won't be a problem. The workaround is simple though, just set a global variable whenever you set the layer angle, and you can retrieve the angle from the global variable.
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