Rotary Competition - Official Discussion

Discussion and feedback on Construct 2

Post » Thu Jan 19, 2012 4:02 pm

double click on an image to open the image editor and its the 4th option on top "set export image format". ;)
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Post » Thu Jan 19, 2012 4:10 pm

if you are using PS to make your game assets, look up the image size and try to lower the dpi till you still can see the details, a lot of ppl use huge images than they port to construct and resize for the size of a peanut, so the archive still huge but the player cant see the details. the good thing to do its look +/- the size of the sprites on the construct and when you are polishing your game try to lower the dpi till the correct size
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Post » Thu Jan 19, 2012 4:23 pm

You are absolutly right. That's what I also did in the vague hope, that the "exporter" would take care of it.

...right now, I am not even sure, if I will enter this comp anyhow, due to the "little" glitches with R75
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Post » Thu Jan 19, 2012 4:28 pm

you have a lot of time till the end of the competition, i think they gonna fix those things in no time before the end. keep up making the game till there
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Post » Thu Jan 19, 2012 4:30 pm

Right now I am to agitated to keep working on something that might do, or not...
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Post » Fri Jan 20, 2012 1:44 am

I will start a new game
be sure to ckeck it
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Post » Fri Jan 27, 2012 3:59 am

I trying to my best to finish the game in time o/
I hope participate =)
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Post » Sat Jan 28, 2012 6:20 pm

I'm making a small game just for fun, but how do you guys pin a Text (like the score) in a fixed position when the whole layout rotates?
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Post » Sat Jan 28, 2012 6:22 pm

Create a HUD layer with the Paralax of 0,0

BTW....I am back on track with my game - now only the 10 MB border could stop me
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Post » Sat Jan 28, 2012 6:43 pm

I doesn't work..

I'm doing it with Set Layout angle to LayoutAngle-180*dt

Why?
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