Rotary Competition works in progress

Show us your completed creations made in Construct 2

Post » Thu Jan 12, 2012 6:16 pm

[QUOTE=Cerbyn] I'm working on a H.P. Lovecraft themed platformer, featuring gravity bending puzzles :)[/QUOTE]I'm already digging it
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Post » Thu Jan 12, 2012 8:42 pm

I'm working on a world game, that's all I'm going to reveal, I'm buying construct 2 tomorrow too so I'm able to stand a chance in this competition xD
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Post » Fri Jan 13, 2012 2:11 am

competition!! nice.. :D
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Post » Sun Jan 15, 2012 12:15 am

I'm working on a game where you fly around a planet, avoiding obstacles. Its similar to a game I've made before, but this time it rotates the screen and such. Getting the controls to work correctly was a challenge >_<
I may make some pre-rendered 3D graphics, depending on the final size of the image7Soul2012-01-15 00:16:26
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Post » Sun Jan 15, 2012 2:13 pm

I am working on a 3d space shooter game
no more spoiler
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Post » Tue Jan 17, 2012 4:52 am

I'm creating a classic history in game. I hope you enjoy.
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Post » Fri Jan 20, 2012 7:56 pm

Here is a game I am working on as of right now and just wanted to know if it would work for this competition.

Each color blue box are rotate-able.

http://hawj.info/game/puhz/Fuged2012-01-20 20:00:24
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Post » Sun Jan 22, 2012 9:04 pm

Fuged: reminds me of TIM :)
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Post » Sun Jan 22, 2012 10:52 pm

@Fuged. No it will not work for the competition unfortunately, Its a great game, But the rules of the comp state that rotation must be incorporated through the use of the action: RotateLayer, Or RotateLayout.
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Post » Sun Jan 22, 2012 11:39 pm

but if you look at the arcade, there is games with rotation function that's not have either action (rotatelayer or rotatelayout) just the angle stuff...
i think there is no problem. and in fact this game have a rotation action with the "+" objectvaldarko2012-01-22 23:41:48
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