rotate and bullet behaviors

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Post » Sat Jan 26, 2013 11:19 pm

HI! I have a litte problem. I've a fireball in my game, and I want that it rotate when is launched. So i've selected "rotate" and "bullet" behaviors, BUT, when i launch my fireball, it change angle by rotation, so the direction of bullet change!

How can I rotate my fireball at the same angle and direction??
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Post » Sun Jan 27, 2013 12:32 am

The bullet behaviour has a property called "Set angle", set that to "Off" and it should work. (click on the object, and look in the panel to the left)
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Post » Sun Jan 27, 2013 1:04 am

Ok, it works! thanks
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