Rotate and overlap

Get help using Construct 2

Post » Wed Jan 11, 2012 3:26 pm

Not sure if this is a bug or not. When I rotate the layer the visible location of the sprites change but not it's actual calculated coordinates. For example, I want a moving bullet sprite to trigger an action when it overlaps circles on the rotating layer, but the action doesn't actually trigger when they visibly overlap. Instead it triggers when the bullet overlaps where the circles originally were before anything rotated.

So I guess the question is, are the sprites coordinates supposed to be unchanged (relative to the layout) when you rotate a layer?
B
60
S
13
G
6
Posts: 22
Reputation: 10,297

Post » Wed Jan 11, 2012 3:39 pm

It's more or less a bug indeed.
There have been a couple of topics about the subject since the beginning of the contest.

Check this one out, it should answer most questions/concerns.
New to Construct ? Where to start

Image Image
Image Image

Please attach a capx to any help request or bug report !
Moderator
B
247
S
85
G
40
Posts: 6,999
Reputation: 57,793

Post » Wed Jan 11, 2012 4:24 pm

Thanks for the link. A little disappointing but limitations spawn creativity right?
B
60
S
13
G
6
Posts: 22
Reputation: 10,297


Return to How do I....?

Who is online

Users browsing this forum: armaldio, ETgirl79 and 21 guests