Rotate bullet angle toward object.angle + X degrees?

Get help using Construct 2

Post » Mon Sep 14, 2015 12:21 am

Hey all!

So I'm trying to make a "wallturret" akin to Megaman, where he shoots out at two angles, and then once upwards. I've got him to work when he's standing upright, but when I rotate him he doesn't work correctly. Here is my code and some examples. Can someone point me tell me what I'm doing wrong?

Any help is greatly appreciated!!

Image

Image

Image
B
65
S
39
G
24
Posts: 352
Reputation: 18,106

Post » Mon Sep 14, 2015 4:57 am

I figured out the issue. I left the bullet behavior to "Set Angle=Yes" instead of setting it to. "no." All is working well now!
B
65
S
39
G
24
Posts: 352
Reputation: 18,106


Return to How do I....?

Who is online

Users browsing this forum: Bobbyneal100, Euduardo, Kin, mickclarke, tinhofiel, TRMG and 44 guests