Rotate whole game? Details inside.

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Post » Fri Jun 22, 2012 10:03 pm

So, I saw that nice game AirScape, and I needed that same kind of rotation for my game too, it'd make my levels bigger and stuff (My game is not a platform game, it's something else). So how did sqiddles do it?
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Post » Fri Jun 22, 2012 10:10 pm

Squiddster has made a tutorial explaining how he made that game:

How to make a gravity-based platformer
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