Rotating a Layer

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Post » Wed Nov 14, 2012 5:59 am

!WildShroom2012-11-21 10:05:33
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Post » Wed Nov 14, 2012 6:18 am

!WildShroom2012-11-21 10:04:17
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Post » Wed Nov 14, 2012 10:46 pm

I don't know, man. I tried to recreate your results, but I don't know how to fix this one. I don't have any experience with the platform behavior at this point.ptbcomposer2012-11-14 22:47:44
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Post » Thu Nov 15, 2012 3:35 am



WildShroom2012-11-21 10:03:52
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Post » Thu Nov 15, 2012 3:52 am

What I got was when I rotated it, the player falls through the solid wall I created. I think there was a fix somewhere on the forum, but I don't remember what it was.
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Post » Thu Nov 15, 2012 4:17 am

It would be easier to help if you would post a capx that reproduces your issue since with your explanations it's hard to figure how you set things so far and what your issue actually is.

From reading this thread, I don't get what is your problem and so don't know how to answer to it.

Try to be more explicit, give as much meaningful details as possible.

And do provide a capx explaining what you would want to happen and what the actual code does.

Precision is everything.
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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Post » Thu Nov 15, 2012 1:58 pm

I made this example a while ago, added some comments for you:

PlatformerLayerRotation.capx (r109)

But like Kyatric said; the problem might need to be explained in a bit more detail. I'm not really sure what you need exactly, but I hope my example is similar enough to be helpful. If not you should definitely do as Kyatric suggested and post a .capx yourself.
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Post » Thu Nov 15, 2012 5:26 pm

Wow, Nimtrix. A little excessive on the coding, but very impressive results.
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