[quote="Doppel":2ywe3ybn][quote="Minor":2ywe3ybn]Signed up. Thanks.[/quote:2ywe3ybn]
As for a workaround just dont use Box object if you gonna rotate something, just use one Sprite that you can resize freely (you can resize multiple copies of one sprite and they wont interfiere with other copies).[/quote:2ywe3ybn]
No still the same thing unfortunatley. Sprite rotates fine but doesn't change it's collision/bounding box, the platform guy still stands on the platform that should have rotated.