I'm really curious how Construct would handle parties.
variables: name, hp, maxhp, sp, maxsp, xp, slot; // note I'm just using programming for examples, not construct or actual python coding.
Now, when a game starts you see a few splash screens, then your title, you go through an introduction blah blah blah, etc. By the time it's all over, you should have 1 player to walk around with.
I'm just wondering how you would setup a database for players and able to remove them, then add them at any point in your game, with constructs default coding.