[RPG prototype] Dan the Rabbit

Show us your works in progress and request feedback

Post » Mon Jul 28, 2014 5:44 am

Nice.
Are you going to animate the background? Clouds, trees, falling leaves etc.
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Post » Mon Jul 28, 2014 7:55 am

@atomoso: I'd love to. For the moment though, I don't want to push a game project too far, as I lack the programming experience to optimize and organize a large system well. Thus, for now, I'm leaving Dan the Rabbit as it is!

Thanks much,
Nathan
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Post » Mon Jul 28, 2014 1:06 pm

Awesome art Nathan

Can you make art tutorials?
We need it so much.

Thank's
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Post » Mon Jul 28, 2014 3:04 pm

@A0Nasser : I'd rather make art tuts actually! But there are no sections for that on scirra's website, and I didn't expect it to be of interest for people around here. Don't hesitate to message me with some suggestions ;) !
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Post » Mon Jul 28, 2014 3:24 pm

wow ... i can't imagine that .... graphics , effects and animation are exellent
construct2 can do this ?
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Post » Mon Jul 28, 2014 4:27 pm

@matrixreal : Thanks much matrix, that's heartwarming! Construct2 is a flexible toolbox. Thus, it can do many things! It's mostly up to the designer/developer to spend the time to get a polished result.
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Post » Mon Jul 28, 2014 9:30 pm

Excellent work! Love the art, and the combat system shows a lot of promise. I'm excited to see where you take this.
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Post » Tue Jul 29, 2014 9:04 pm

I second the tutorial idea, been wanting to learn how to tackle painting (i'm stuck with grayscale renders in need of color!!).

I gave it a try on my browser but only got so far as to see the (very nice) background, will try again on my mobile soon.
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Post » Tue Jul 29, 2014 9:13 pm

@kraed : did you have issues because of the framerate? Otherwise, the game plays solely with the mouse or touch on tactile devices.
I started writing down ideas about things I could share. I promised to do some work on AI, so I'll be tackling that first. Then, I'd love to transition to art tutorials, alternating between practical 2d game art techniques, organized learning resources from elsewhere and general thoughts. This week and next week, I'm releasing an interview with an illustrator and former art director at EA games, Adam Duff. This will be a starting point hopefully :) !
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Post » Tue Jul 29, 2014 9:33 pm

No characters nor enemies showed up in my browser (firefox), just the music and painterly scenery. Then i tried it in Opera and worked pretty well.

Looking forward to the tuts and the interview, it all sounds awesome.
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