Sorry if this has been solved already, but the quick check i did of the Faq did not provide to much enlightenment.
I'm having a go at making a text based game, and i want to add some rpg style elements to it such as strength and speed etc... I could put these as global variables but I'm sure i remember from a guide to programming that this was bad practice, so my question is this:
Is there a more efficient way to record values such as statistics for a character in a game?
I regret to say that i am a complete novice at this, i know about arrays and my gut tells me that they would be a good way to do it, but my brain seams to go hide in a small hole when i try to get to grips with them.
Thank you in advance