I'm trying to figure out how to have a character have 4 directions in his animations (Up, Down, Left and Right). I've given him the bullet movement, and wish for the animation to be selected based on the direction he is moving in.
I am testing this with 3 versions of the same sprite.
I have tried a For Each command, followed by a 'if bullet angle is between 45 & 135 set animation to 'Down', and it appears to work, but If I add in the other directions, the characters just pretty much settle on looking down all the time. Quite frustrating.
I came from Multi Media Fusion, where the system would pick the animation angle based on the sprites movement, and am surprised something like that still doesn't exist for C2 (which is sooooo much easier to use in a lot of other ways, I should add).
In any case, I'd apprecaite any help.
please see the capx here