RTS behavior is not on C2??

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Post » Tue Dec 04, 2012 12:52 am


I just noticed that the old and great RTS behavior is not there in C2, how can I make a similar movement. I prototyping a point and click adventure game and the character has to automatically walk through obstacles and go where I just clicked.

Is there a work around for this on C2? Thanks
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Post » Tue Dec 04, 2012 1:53 am

I wouldnt like to rely on any plugins because the idea is to make the game for tablets, and all the actual compilers like cocoonjs or appmobi already have a lot less of functionality than C2.

I feel trapped in this one. I bought the license of C2 to make this game for tablets because I was already working on it in C.Classic, but in C2 I dont have the basic needed behaviors and I dont know how to replicate them.

help?
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Post » Tue Dec 04, 2012 3:57 am

Take a look under pathfinding -there are a couple of really good plugins available
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