RTS cell size change/alt pathfinding options?

For questions about using Classic.

Post » Wed Jan 18, 2012 9:34 am

Hey guys.

This is a request to anyone that has access to the RTS behaviour source. I really want to make use of it, but the cell sizes are 10, 20, 30 etc, where as the rest of game development is based on power of two sizes, 16, 32, 64 etc. If it isn't too much trouble to swap the values out.

If anyone could suggest reasonable alternative pathfinding methods I am all ears too. :)

*Tried editing the topic title to be more descriptive*Steven2012-01-18 09:37:01
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