RTS Game Probleme!

Get help using Construct 2

Post » Sat Mar 15, 2014 6:52 pm

Here I have a simple test of one tank with a moving turret but the problem when the muzzle hits the wall it does not stop and keep rotating! Is there any way to stop the whole turret when colliding with the wall? BTW I've tried every possible way (Physics and Solid Behaviors) but nothing is working here!
You do not have the required permissions to view the files attached to this post.
B
13
S
4
G
4
Posts: 42
Reputation: 3,967

Post » Sat Mar 15, 2014 11:09 pm

Instead of using set angle, use physics torque, then it will react to other physics objects in the game.
To reduce bounciness and reduce/increase turret speed, play around with the turret Angular dumping and the torque magnitude values.

https://googledrive.com/host/0B3JLq-yXZ ... /Tank.capx
Image
B
80
S
30
G
12
Posts: 517
Reputation: 12,713

Post » Sun Mar 16, 2014 12:45 pm

@lof Thanks a lot it's better now, but the overall animation still tricky.

Have a nice day mate.
B
13
S
4
G
4
Posts: 42
Reputation: 3,967


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 23 guests