RTS movement & facing

For questions about using Classic.

Post » Mon Jul 27, 2009 7:10 am

...Is there any way to make a Sprite that is using the RTS movement behavior face left if it is going left and right if is going right? I don't mean rotating (the sprite in question is drawn from the side view, so rotating is out of the question; just flipping it's facing depending on whether it is advancing towards the left or right.

Thanks.
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Post » Mon Jul 27, 2009 9:42 am

Yeah uncheck "rotate object" in the RTS behaviour thing, you can then compare the angle of motion and then flip the sprite depending on the angle.
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Post » Mon Jul 27, 2009 11:16 am

You could also change the movement in preferences.
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