Run "vertically"

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Post » Wed Apr 11, 2012 6:04 pm

Hi to all (and sorry for my bad english )

I've this situation (a platform game)



When the angle of the land is major (or equal) to 45 degrees my PlayerController (a trasparent sprite with animations) stop to run!

Anyone have got the same problem and eventually fixed it?
I need this to complete my game TT_
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Post » Thu Apr 12, 2012 3:26 pm

This is by design in the platform movement. Anything over 45 degrees counts as a wall!
Scirra Founder
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Post » Thu Apr 12, 2012 6:55 pm

I guess that custom movement is best for that, but I did something relatively useful with platform behavior and slopes from 45-90/270-315 degrees.

play wiht parameters to get better results
platform behavior custom slopespodpathos2012-04-12 19:00:40
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