Runner [Alpha]

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Post » Sat Apr 30, 2011 1:51 am

Well, i don't really know hot to introduce my game so ill do my best :D

The game is called Runner (yeah yeah....Jumper might be a better Name :lol: )
The goal is survive the longer you can bu running and jumping over randomly generated terrrain. 8)
The game is still in alpha and i will keep working and posting advancement here.

Control
#In the menu
-Use arrow key to move
-[s:3nqejev4]Shift to jump[/s:3nqejev4] Now use Space
-Enter to select Mode
#In the game
-[s:3nqejev4]Use shift to jump[/s:3nqejev4] Now use Space

Edit: Added a Gravity Inverter :twisted:





The link http://dl.dropbox.com/u/9050706/Runner/runner_alpha.exe
Size of 2 MB

P.s. Notice the super epic tileset job :roll:
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Post » Sat Apr 30, 2011 10:53 pm

This was hard to play because of Sticky Keys. If you could change the jump button to the Up Arrow, or some other key, it would make me a very happy person.

Pretty fun though. :)
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Post » Sun May 01, 2011 9:49 am

Pretty fun game. I found a bug I think. I hit the reverse gravity thingy box and the roof was the floor but when I hit another reverse gravity box I stayed on the roof.

Would be nice if you could gain a little momentum and get away from the edge of the screen after getting stuck instead of staying at the edge till death.
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Post » Sun May 01, 2011 10:29 am

Not a bad start.

I agree with Minor, there needs to be a way to recover your position after hitting a wall. How about you very slowly over time move back towards the center of the screen? Or perhaps there could be special pickups here and there that you can jump and collect that will give you a momentary boost back towards the center of the screen...?

Also, "Hit R to Restart" should start a new level immediately instead of going back to the menu.

[quote="Phobos002":3w55jart]This was hard to play because of Sticky Keys. If you could change the jump button to the Up Arrow, or some other key, it would make me a very happy person.[/quote:3w55jart]


Any PC gamer worth their salt will turn off Sticky Keys ;)
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Post » Mon May 02, 2011 1:28 am

okay..

-fixed the R key witch now restart the level..
-Added a bit more speed to the player so he can recover...
-Trying to fix the inverter... look like if you jump on it, it doesn't work :oops:
-Added Spikes when going in Inverted Gravity :twisted:
-Make score going twice fast in Inverted Gravity

I'm trying to figure how i could do an online Scoreboard...


the link is in the first post
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Post » Thu May 12, 2011 3:51 pm

Haha loved it.

I played a game a couple of days ago which was similar but with penguins or something.. the cool thing was that the score board is actually in-game, each player's run is recorder then transposed as NPCs in the game (there must be a maximum like the 20 best run or something), and you race against them.
Everytime you launch the game it was probably looking at the last 20 best score, added 20 NPCs then applied the run stored in a database or something.
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