Running Rabbit - Android & HTML5

Show us your completed creations made in Construct 2

Post » Wed Jul 09, 2014 5:32 am

Hi guys,

I have redeveloped one of my old android games using Construct2, I have released it on:

Android
https://play.google.com/store/apps/details?id=com.frostytornado.runningrabbit

and HTML5
http://frostytornado.com/apps/runningrabbit/embedded/index.html

I used CocoonJS as wrapper for the android version, and the app contains Google Play services (leaderboards), Fullscreen and Banner Ads. In the HTML5 version I used Clay.IO for leadersboards and ratings.

Please let me know what you think about the game :)
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Post » Thu Jul 10, 2014 12:11 am

Nice Rabbit :D congrats.
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Post » Thu Jul 10, 2014 1:22 am

Loving the looney tunes style artwork! :D
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Post » Fri Jul 11, 2014 12:06 pm

Nice I just got the high score (anonymous ;)). Good fun :)
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Post » Fri Jul 11, 2014 12:37 pm

Good job and congrads :) I have the high score on Android (1331) :p

I am also changing the game a bit in the next week or 2, new features and minor tweaks to make it a bit funner to play, so if you have any suggestions
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Post » Fri Jul 11, 2014 12:43 pm

Yeah my only comment would be I felt a bit bored at times. The green ghosty type balls that come across give me a bit of a thrill but the normal "enemies" are a bit dull in movement I think it just seems a bit too static otherwise. So maybe some extra game mechanic changes, maybe negative power ups as well like speed up game, cloud coverage (a cloud comes over and covers a bit of the screen so you don't have as long to judge if you want to roll or jump. Just a few bits that would change the gameplay a bit. Just my two pennies ;)... still a nice game :).

Nice graphics as well :)

Cheers

Chris
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Post » Sun Jul 13, 2014 11:16 am

Nice Work! Just gave you 5 stars ;)
claudio
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