Runtime Level Editor in C3 ?

Post » Thu Feb 16, 2017 2:47 pm

Hi,
C3 have live preview feature.
https://www.scirra.com/blog/188/live-pr ... t-3-editor

I can't wait Construct 3 for try. Can we do that like this? (UbiArt Framework)

https://youtu.be/uWF9NjsTWtc?t=24s
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Post » Thu Feb 16, 2017 2:53 pm

Unsurprisingly they've already said no to this.
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Post » Thu Feb 16, 2017 4:41 pm

if they allow us to create plugins that can interact with the editor and it's tools , i see no problem to create it.
take a look at this epic Framework : http://paperjs.org/ , I personally can use it to create almost the same editor's tool in the video for C3 , but we have to wait and see if we are allowed to create plugins for the editor scene itself
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Post » Thu Feb 16, 2017 6:31 pm

We're not planning on running the actual game preview inside the editor at the moment, but there's nothing stopping you designing your own level editor at runtime using events.
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Post » Thu Feb 16, 2017 6:58 pm

Ashley wrote:but there's nothing stopping you designing your own level editor at runtime using events.

Ohhhh yeaaaaaahh, now that's what I'm talking about. I can't wait for the blog featuring this...
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Post » Thu Feb 16, 2017 7:40 pm

Just to be clear, you can do that in C2 already as well, there's nothing new in C3 aimed at that.
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Post » Thu Feb 16, 2017 7:48 pm

Meh :mrgreen:
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Post » Thu Feb 16, 2017 8:13 pm

Image ImageImage
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Post » Fri Feb 17, 2017 8:25 am

newt wrote:https://www.scirra.com/tutorials/529/how-to-use-continuous-preview

How did I not know about this? Thanks for the link.
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Post » Sat Feb 18, 2017 1:27 am

You might be able to get some of the functionality there via plugins?

Godot and unity both got some of the level editing stuff via plugins already. Godot has several!
They are open source, so you maybe we can study how they work
http://godotengine.org/asset-library/asset/59
https://github.com/arypbatista/godot-bo ... polygon-2d
https://www.youtube.com/watch?v=EOcUFtwF1Cg
https://github.com/RodZill4/godot-platform2d

So it's just a matter of time someone writes a similar thing for construct in javascipt?

Btw there was a petition to open source that ubisoft engine (ubiart):
https://www.change.org/p/yves-guillemot ... rce-engine

Regardless of how many people signt it, that will never happen :lol:
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