Sale for Developers Looking for Vector Software

Discussion of tools and resources for game developers

Post » Tue Sep 23, 2014 10:23 am

Hey guys,

I always see people posting about vector software and isn't fond of using Inkscape or MS Expression but wallets can't handle obtaining Adobe Illustrator. Serif has a nice vector package that is on sale. You can go with X6 for 39.99 or X5 for 29.99 and save 70% off. Before you buy there is a version for you to test out to check it out. Don't know how long the sale is going on but thought I would put it out there for those looking.

http://www.serif.com/allproducts/softwa ... ggraphics/

Sample Video of Features
http://www.serif.com/appresources/DPX5/ ... viewX5.htm
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Post » Tue Sep 23, 2014 12:42 pm

@PhoenixNightly Thanks for sharing this with the community! Do you have any insight into the program and how it differs from Adobe Illustrator in terms of features and ease-of-use? Some people starting out with Vectors might find AI too cluttered and unnecessarily complex.
Founder of Jadelight Studio, Developer of Libertas Aedifex, regular C2 Help contributor and fan of ambient music and Star Wars.
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Post » Tue Sep 23, 2014 1:40 pm

I found it very easy to get around and simple to use. I just know a lot of people be like they have to have Illustrator but miss other good tools thats less inexpensive. To me Adobe is like Jordon shoes, its price is all about name. I have never played with the animation and probably forgot about it doing that being that I used Anime Studio but have moved to Spriter for my 2D Work.

But there is a starter edition for people to give it a whirl that is 'free' (meaning some features may be disable but would let you feel the flow of the application)

http://www.serif.com/int/au/freedownloa ... -software/

I even use their PagePlus that is an alternative to InDesign. I love it (and got it for a nice discount when the soccer championship event was going on) :D
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Post » Tue Sep 23, 2014 1:46 pm

inquiesco wrote:@PhoenixNightly Thanks for sharing this with the community! Do you have any insight into the program and how it differs from Adobe Illustrator in terms of features and ease-of-use? Some people starting out with Vectors might find AI too cluttered and unnecessarily complex.


@inquiesco, i'm using Drawplus for the last 5 years and i'm very happy.I tried almost every vector software and i chose Drawplus, and this is now a second nature for me.There are a few bugs now and then, but overall is a great tool.They usually drop the DrawplusX5 price to 12$.
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Post » Tue Sep 23, 2014 2:32 pm

@PhoenixNightly @cesisco Thank you both for your insights, I have AI already but was curious as to how it handles as I always like to find alternatives to programs I find full of obfuscation for no reason. I'll download the trial tomorrow and give it a spin, :).
Founder of Jadelight Studio, Developer of Libertas Aedifex, regular C2 Help contributor and fan of ambient music and Star Wars.
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Post » Tue Sep 23, 2014 3:54 pm

Also I link to the Australian side because for some reason the US side doesn't offer Paypal (those in the US that want to use Paypal). So the trick is to be on the Australian side so you can get to Paypal :D.
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Post » Tue Sep 30, 2014 1:46 am

Use Adobe Flash if you are going adobe route and not illustrator. Illustrator is very clumsy. You can not only create vector art in HD but also animate in flash.

Crazy talk animator and animestudio, have their own learning curves, but if a person knows flash, can easily grasp those two.

I am going through spriter right now, will see how it works. But with flash your assets can be used for any game engine, whether cocos, flash, unity, torque, game salad and construct 2. Spriter is good only if you are working with construct 2.
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Post » Tue Sep 30, 2014 2:56 am

Why wouldn't Spriter work with other engines? It exports the separate frame pngs, spritesheet, sprite strip and animated gif in b10 of the Pro Version. The best part is once you do an animation like a walk cycle you can just replace the parts and don't have to start from scratch again and just modify. Yes they made a special plugin for C2 but it isn't just limited to C2.
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Post » Tue Sep 30, 2014 9:07 pm

As I said Pheonix I am sill going through spriter, so I am not sure about all the features it has and how can it be used.
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Post » Tue Sep 30, 2014 11:18 pm

But with flash your assets can be used for any game engine, whether cocos, flash, unity, torque, game salad and construct 2. Spriter is good only if you are working with construct 2.


I was going by your statement which you said flash was more universal and Spriter was only good for C2. You are content creator and readers seeing that would get a misconception of Spriter which isn't true. IMO Putting out something like that can hurt the developers that are trying to build up more money to continue improving Spriter.
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