save and retrieve data in a Native APP

Get help using Construct 2

Post » Sat Dec 08, 2012 2:03 am

Hello,

I'm "new" to Contruct2, so be gentle with me..

Let's get right to my end goals and work back.

I want to publish my Construct2 games as '"native" apps for BOTH
Android and Apple mobile device types. What would be the BEST
and/or most effective and reliable way to accomplish this?

Next, some of my games/apps require saving and retrieving
data on the mobile device. A CSV file would be acceptable, but
I am open to other methods.

Any assistance in pointing a rookie down the right path
would be greatly appreciated.

Dominick Balistreri
Garden Grove, Ca.
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Post » Sat Dec 08, 2012 11:25 am

I myself am using CocoonJS (which allows you to publish to app stores with native performance) and Clay.io (which allows data storage across all platforms as well as in-app purchases, leaderboards and many other functions).

Clay.io: http://clay.io/members/community#/categories/construct-2-plugin

CocoonJS: http://www.ludei.com/tech/cocoonjs

I have come to using these two after a lot of messing about with similar programs. Appmobi looks very good, but so far has a lot of game-breaking glitches that have been impossible for me to avoid.

If you need any more advice feel free to ask :)
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Post » Sat Dec 08, 2012 3:04 pm

Thank you tobye..

Since I am new to Contruct 2, I'm not sure how to install a plugin..
Any help ???
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Post » Sat Dec 08, 2012 3:32 pm

Ok, I found the tutorial on How to Install Plugins.. :)

Thank you for your help...
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