If this is the wrong forum to post > sorry. I really looked where to post this, but didn't see a good place for it.
Question is: Is there a plugin or another manner to store variables locally on the server, where the game is running.
I need it to make a program that anyone can access and use. If they change something, i want that change to be permanent, so if somebody else is starting the program (from another desktop), he/she will see that change.
Is something like this possible with C2?
Thanks in advance!