Before starting, I already want to sorry for my english
I'm making a mobile game that uses two dictionaries to store data, but i simply can't understand why my events won't work.
So, the two dictionaries are "Dictionary
" and "Unlockables
", the functions are "SaveGamestats
" and "LoadGameStats
" and the way to trigger them is by holding and double tapping for testing, and, in other layouts, by pressing certain buttons .
When i play the game it correctly stores data in the dictionaries as expected, but when I restart, i find the values reset to the default values.
I followed this little tutorial (https://www.scirra.com/forum/saving-dictionary-in-webstorage_t75489
) but hey, what's wrong with mine? D: (I tried many solutions, from downloading dictionary as Json to loading it directly).
*I've also tried to use the great save game feature in construct2 but now and then the game lags with it.
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