Save Game & Storage Limit on NodeWebkit

Discussion and feedback on Construct 2

Post » Thu Aug 25, 2016 8:12 am

Hi guys,

Is there a max game save size on Node Webkit?

From https://www.scirra.com/manual/188/local-storage :


Storage quotas
To prevent abuse, most browsers implement a storage quota, which is a maximum amount of data that can be saved locally. On most modern browsers this is at least 50mb. If the quota is exceeded, the On error trigger will fire.



But on NodeWebkit, what is the limit and can it be increased? Does this also affect the built-in save feature of C2 or is it a separate storage?
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Post » Fri Aug 26, 2016 5:03 am

TwinBlazar wrote:Does this also affect the built-in save feature of C2 or is it a separate storage?

As far as I know, no. Also, if you create your custom save system and write your save data into a file using NW.js, then there's no size limits.
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Post » Sat Aug 27, 2016 5:50 am

You will never hit this limit. If you do, you are doing something very wrong. Post a capx if you need more help.
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