Save problems

For questions about using Classic.

Post » Thu May 10, 2012 9:01 am

I'm having a problem with saving and GridTree in particular. It seems to be ignoring changes below the top level, or I could be missing something simple, I'm not sure. I'm trying to create an "infinitely" generating world using GridTree as a sort of tracker for what pieces of the map have been edited, and which ones haven't.

Saving and loading simply brings up a random number for each area instead of the saved one. The cap needs GridTree and SpriteButton to open.Merdiwen2012-05-10 09:50:59
Posts: 1
Reputation: 302

Post » Sun May 13, 2012 10:38 am

I can't run your .cap, crashes by unexpected error. Am I the only one with this?

edit: grid tree plugin causes the crash, dunno why.zyblade2012-05-14 06:14:09
Posts: 293
Reputation: 3,158

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