Save System in Construct 2

Discussion and feedback on Construct 2

Post » Wed Jul 06, 2011 8:56 pm

Hello!

I've a question about Scirra Construct 2. I'm planning to create a pretty big game with the engine, but I just realized something important; we need a save system!

I do not know if it's possible to create a save system when you're playing the game in the browser. Is it possible? And if the answer is 'Yes'; how can I do that?!

Thank you!
Thijs
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Post » Wed Jul 06, 2011 8:58 pm

It might be doable with cookies, I can't remember if C2 has them implemented tough ...
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Post » Wed Jul 06, 2011 9:04 pm

Hm, alright. But a in a downloadable game it is possible to create a save system, right?
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Post » Wed Jul 06, 2011 9:06 pm

Of course ! And there are plenty of ways to do it !
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Post » Wed Jul 06, 2011 9:07 pm

Okay! Thanks for the quick response, Magistross! :D
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Post » Wed Jul 06, 2011 9:18 pm

HTML5 supports local storage, so that would probably be a good way of saving a user's data.
If your vision so exceeds your ability, then look to something closer.
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Post » Wed Jul 06, 2011 9:27 pm

I'm aiming to replicate Classic's save system at some point (it's just one action, and it automatically saves the entire game). It's on a very long todo list of features, though.
Scirra Founder
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Post » Thu Jul 07, 2011 9:13 am

I hope we get to see your todo list one day.
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Post » Thu Nov 03, 2011 8:42 pm

[QUOTE=Ashley] I'm aiming to replicate Classic's save system at some point[/QUOTE]
So, did you already made it, or is it still on the to-do-list? :) I want to make an RPG, so this system is very important for me. Thijsku2011-11-03 20:43:13
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Post » Thu Nov 03, 2011 9:25 pm

[QUOTE=Thijsku]
So, did you already made it, or is it still on the to-do-list? :) I want to make an RPG, so this system is very important for me. [/QUOTE]

He said it's not done yet, but will do, which sounds like a life saver for me too, since I am creating an RPG as well.
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