Hi, not to bump an old thread...
But what if I am making a game to be downloaded? Basically, what I'm planning on doing, is using Construct 2 to make the game, and then maybe use a wrapper to make it executable. HTML5 with Construct 2, but downloaded and installed and run to play.
The only thing I'm having problems with is coming up with a way to save data. I'm making a Hidden Object Game. So I'd like to be able to have player profiles, to which they can save their progress.
I'd prefer to keep this all done offline, so that a user doesn't have to be connected to the internet to save. Is there SOMETHING that can be done?
People have mentioned WebStorage, but I'm not sure if that's something that would work in the situation I'd be in? :)Nathanial2012-01-03 09:35:03