Save/Load System that works for kongregate games.

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Post » Sun Jun 15, 2014 11:39 am

So I recently uploaded a test to Kongregate to see if the Save/Load feature supplied in Construct would work.

It doesn't. It works fine in the preview, and when running from my google drive, but when hosted on Kongregate, the save/load system doesn't work.

Is their a specific way to setup a working save/load system compatible with Kongregate?
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Post » Mon Jun 16, 2014 1:44 am

bump
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Post » Thu Oct 16, 2014 7:29 pm

@Sketchy77
Hi
Did you fix it?
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Post » Tue Feb 17, 2015 10:04 pm

I think the problem is your game is host in *.konggames.com
Then you (and all users) need to allow Third-Party Cookies.

This is a big problem, if you find any solution, please post it.
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Post » Wed Feb 18, 2015 2:01 am

I havent used save/load on KONG but Webstorage works just fine.
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