Scale and sound problem iOS

Bugs will be moved here once resolved.

Post » Mon Nov 21, 2016 3:54 pm

Problem Description
____ Scaling problem: oversized graphics, you can only see 1/4 of app, but collision box is at the normal position. No sound/music. Same problem in empty app without any plugins. ____

Attach a Capx
____ https://drive.google.com/open?id=0B8jC2fN8cZwdc3A0eHhId0MtV0E ____

Description of Capx
____ 6 sprites, palying sound when touch any sprite, working good in browser ____

Steps to Reproduce Bug
    [1] Export cordova app with WKVebWiew
    [2] Upload to cocon.io
    [3] Select Canvas+ and delete crosswalk webview plugin, select Ad Hoc plugin, all plugins are latest
    [4] Compile app->run on iPhone 4S (9.3.5)->cocoon splash->2-5 sec of black screen-> run app with scale problem and without sound

Observed Result
____ Scale problem, no sound ____

Expected Result
____ App runs good ____

Affected Browsers
no problem in browsers, only on iphone after compilation

Operating System and Service Pack
____ iPhone 4S (9.3.5) ____

Construct 2 Version ID
____ Same problem on 230, 239 and 240(beta) versions ____
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Post » Mon Nov 21, 2016 6:30 pm

Closing as won't fix, we haven't supported Canvas+ for a long time. Please only file bugs that occur in real web browser engines.
Scirra Founder
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