Scale The Layer Keeping Sharp Pixels

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Post » Sun May 20, 2012 3:16 am

Hey guys, Is there a way to double the visual size of your games without the pixels becoming aliased? I was hoping there could be a cool way like flixel to do manage this effect.

Thanks in advanced if you answer this question!!!
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Post » Sun May 20, 2012 11:55 am

Set 'sampling' to 'point' in Project Properties.
Scirra Founder
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Post » Sun May 20, 2012 6:44 pm

Awesome thanks a lot Ashley! you are a computer lord.
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