Scale tileable backgrounds?

Discussion and feedback on Construct 2

Post » Sun Aug 04, 2013 7:05 pm


How do you scale a tiled background?
When i try it via the drag corner option, the image does a crop, always leaving the top part of the image as the top.
I created a 1024x1024 background.

It contains 4 strips aka 4 different backgrounds. Coming from a 3d engine it goes against my morals to not use power of two. However when scaling from either side of the bounding box i can never seem to get rid of the top.

Is it possible to reposition a tiled background within its bounding box?

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